LuaScript Xojo Plugin |

# LuaScriptContext.NewTable Method

Creates a new empty table structure.

NewTable()

#### Parameters

#### Remarks

After this function has been executed then the new table will be at top of the stack.

Dim i as Integer
lua.NewTable()
for i = 1 to 5
lua.Push(i) // Push the table index
lua.Push("Some cell text: " + Str(i * i)) // Push the cell value
lua.SetTableValue() // Store the pair in the table
next
lua.SetGlobal("foo") // Expose the table to Lua as "foo"

#### See Also

LuaScriptContext Class