LuaScript Xojo Plugin |

# LuaScript.LoadScript Method

Loads a Lua script from a string. Any global code gets executed when loading the script if any such exists in the script. Functions and classes do not get executed until their called.

LoadScript(
source as String) as Boolean

#### Parameters

source
  The script to load

#### Returns

Boolean
  True if loading was successful, else false.

#### Remarks

If loading fails then you can use the GetLastErrorMessage function to get hint of why loading failed.

#### See Also

LuaScript Class