LuaScript Xojo Plugin |

# LuaScriptContext.GetTableValue Method

Pushes a table value to the top of the stack

GetTableValue(
name as String,
relativeIndex as Integer)

#### Parameters

name
  Name of the table value to get
relativeIndex
  Index relative to top most position in the stack, 0 = current top.

#### Remarks

if ls.GetGlobalTable("background") then
ls.GetTableValue("red",0) // 0 because table is at top of the stack
red = ls.GetInteger(-1,true)
ls.GetTableValue("green",0) // 0 because table is at top of the stack
red = ls.GetInteger(-1,true)
ls.GetTableValue("blue",0) // 0 because table is at top of the stack
blue = ls.GetInteger(-1,true)
ls.Pop() // We pop the table off the stack once we are done with it
MsgBox "Red: " + Str(red) + ", Green: " + Str(green) + ", Blue: " + Str(blue)
end if

#### See Also

LuaScriptContext Class